There are three ways of getting your music released:

     
  1. Be an absolute genius or prodigy. Do/say something in such a way that it captures that pulse of a generation, and then offer yourself at the sacrificial alter of the music industry. It worked for the Beatles and Michael Jackson.

     

  2. Pick a music movement or label you like. Study the releases. Shape your music's sound to an affectation of everything else that is released. Now send them a demo (i.e. off yourself to the sacrificial alter....) It's worked for Greenday and Alyssa Morrisette.

     

  3. Release your music yourself.

 


Now, I may seem a bit flippant. But I've been doing this music thing a while, and for whatever worth you'll take it, I'll offer up my experiences in this arena - and it generally falls into the above outlined categories.

To give you some back ground first. I compose dance music. To the academically and traditionally minded, we are not talking about ballet, jazz, or modern. To the pop industry minded, I'm not talking about club remixes of Madonna, 2Unlimited, or Michael Waterford. To ambient, experimental, and new age minded, I'm not talking about the Orb, Brian Eno, or William Orbital. I'm talking about a global underground movement of music that has splintered into almost as many subgenera in the last 5 years as there are countries in Africa. It's house, techno, trance, hardcore, gabber, vocal, R&B;, latin, freestyle, jazz, electro, acid, breakbeat, jungle, intelligent, rare groove...shall I go on? There is a world-wide "underground" industry developing for this type of music (which we call broadly "dance music"). The dynamics are similar to the above-ground pop world in some ways. We have "superstar DJs". We have expensive, well-connected producers. We have money and fame grabbers. We have groupies too, but unlike the real-world industry, few people are making much money at it. A handful are actually able to live off of it. Most have day jobs and get little sleep in order to do what they love at night. These same people invigorate the scene with enormous creative energies. With all the inter-mingling of influences and ideas, the terms I listed above aren't even categories anymore. They're just adjectives for different types of sounds and rhythms. I study them all. I use them all. And if you HAD to classify my music, I'd just call it techno because to get any more specific than that would do injustice to the music. I won't categorize what my music has to offer to any listener. That's why I release my own music now. The first two approaches for releasing your music leave your music in the hands of other people, and they'll inevitably categorize it for you. Not only that, but they'll find your audience for you. They'll shape your image for you. They record it for you. Hell, they'll even write it for you. And if you keep your mouth shut, they'll perform and sing it for you too. How's that for a deal?

OK, so I got a little carried away there. The music industry doesn't have to take quite that much control, but heed two points that are true for ALL music productions regardless of what type of music you are in to:

So let's tackle our approaches one at a time, shall we?


1. You're a genius-

...or rather, you're doing something that's never been done before. Your music sounds like nothing that has ever graced any CD player before. You've probably spent a lot of time in your bedroom, and it's now time to take the show on the road. Do some research to find out what labels are releasing music that is CLOSE to what you are doing. Pick at least 5 labels, and preferably 10, because the odds of hitting the nail on the head in this case are small. If you're just way off in left field- I mean you sound like NOTHING that has ever happened before, go to a WWW search engine, limit your search to "Experimental" and "music", and start digging.

Now that you have your list. Prepare your demo tapes. Type II (high bias CrO2) is appropriate. Do NOT record with any Dolby noise reduction. You have no idea what the producer will listen to it on. He/she might not have the noise reduction options that you do at home, and in that case, your ruined. Your music won't sound good. Maxell XLII's are good, respectable tapes, but if at all possible, find those clear ones with no markings. They look like professional studio production demos, not something made on your tape deck at home. Get some labels and have your information PRINTED on them- no handwriting. Presentation is the all here, because if you don't look interesting on the outside, it won't get listened to in the first place. Sad, but true. Your demo tape needs to look like it happened onto this person's desk by accident (i.e. it was meant for someone-higher- up's desk). Put all information (including your name and contact #, duh...) on the cassette as well as the demo's J-card & case because tapes WILL get separated from their case- it's inevitable. Print up a fancy J-card as well. If your printer at home is so-so. Go to Kinko's or Office Max. They'll do you up. Oh, and put that little copyright symbol on it - you know...© It might not be official, but copyright law in the US and most foreign countries that adhere to the Berne convention (which is most), recognize copyright as existing from the moment of creation and storage on some tangible form (paper, cassette, etc.) and the warning could protect your music from being ripped off.(For further questions, see the link to "notes on copyright protection" at the end of this page.) It doesn't happen often, but don't let yourself be the exception. Most labels will not be willing to take the risk of a lawsuit. If they like the stuff enough to release it, they'll get in contact with you. Anyway, I can't stress to you how important a high-class looking demo is. This, plus mailing them out is an expensive process, but the $75 you spend doing all this will be worth it, if someone likes your music.

Find out the name of the appropriate person to send your tape. This alone could prevent your tape from ever being heard- getting lost in office mail- what a pathetic demise for your masterpiece! It's a harmless process. Call the main office/contact # and ask the secretary for the name of the person who accepts/listens to demo tapes. Get their personal contact number too, if possible. If you get voice mail, leave a message and your contact number. Then try emailing the company for the same information and wait a couple of days. If you don't hear anything, go ahead and send the demo- just don't expect any reply. Give a company 2-3 weeks to reply. If they don't, call back and request to talk to the person and ask them if they got around to your demo. This puts the pressure on them to give you a definitive response. Most companies won't ever contact you. Most of the others will thank you for your effort and interest in their label but say that were not interested in your music with little else for explanation. Don't let this discourage you. Labels turn down music for any number of reasons that have absolutely nothing to do with the quality of your work, like: the label has enough artists already and they probably have trouble releasing music fast enough to keep up with their stable's output already- they can't deal with you too- you'd be surprised how many labels have their releases already planned for at least a year and a half ahead of time and have a storeroom containing good music they could be releasing for the next 5 years; the label has no money at the moment, they could be all tied up pushing one of their current artists and their resources are unavailable to pick up any more artists; or, your sound is not close enough to their vision for their label's output- you might disagree, but you're not inside the head this person- it just might not be what they are looking for- this has NO reflection on the quality of your music; shall I go on? Nah, you get the point. If, at the end of this process you are not entered into some sort of arbitration over how many songs they get to release and for how much percentage you get, well, I don't know what to say... sell your instruments, or go back you bedroom. It's time to rehash this whole thing. You're either ahead of your time (most of us are), you haven't honed in on your "sound" enough, or to be blunt, you don't have it... yet.

I got my first introduction to the music industry at this point. I got my deal. I'm no genius, but somebody saw something innovative in what I was doing and liked it. I still don't know what IT is. My music sounds like nothing else on the label. My music sounds nothing like what this guy likes to listen. To this day, I still write music for him, and I'm not quite sure what it is he likes about my music. He turns down 75% of the tracks I offer him- and I'm what you would call a permanent artist for the label! I mention this only to say that the long journey is not over once you got your deal, and you might never understand why the almighty music producer likes or doesn't like your music.


Given you are not a genius or a prodigy, let's go to approach number 2:

...styling your own musical output after the current releases of the type of music you're trying to break into.

This is the pragmatic approach. If a certain... um, formula... is working prosperously for an artist, you could capitalize on that popularity for yourself. There are obvious dangers to this approach. There are obvious rewards too. I won't spout rhetoric on the nobility of doing your own thing or the lack of creativity involved in imitating current musical styles. Those are the words of the high-and-mighty. The deed of shaping your sound to a conventional form is less dubious then the high-and-mighty would have you think. Conventional forms have been the bread-and butter of our current music industry because most of the mass audience out there is relatively uneducated about music. They need pieces of music watered down to "tunes" for easy consumption. And a music label will recognize when you make that step to shape your music for them. If you hit their idea dead on, or give it a nice twist, they'll snap you right up. I tried this approach. I listen to such a variety of dance music (and music in general) that I was taking influences from all across the board. The result was a musical form that sounded scattered, unfocused. People did not comprehend what the music was trying to accomplish. Indeed, maybe it was accomplishing nothing at all because it was going after too many things at once. So I decided to strip down and investigate influences separately. I purposely imitated certain forms so I would understand those forms better. In so doing, I could discover what I wanted to take from it, for later use in something that was truly my own sound. I sent some of these efforts off to particular labels to see how well I was articulating certain ideas. In some areas I was successful; in others, not so. But I was never so right on that the label accepted me out right and gave me free license to write for them. Typically, they'd string me along for months with communication like " Wow! we really like these but they're not quite what we're looking for. If you write another two that sound like this (insert some flavor in particular), we'll give you an EP." or "That's almost what we're looking for. Why don't you give us a couple of remixes and we'll see how that goes, huh?" It would go on like this forever. I'd turn out track after track that was always just short of what they wanted to release- or so they said. I was working specifically for their production purposes without getting paid at all. I began to wonder how many other composers they were leading on like this. Talk about slave labor! In the end, I quit contacting any of these labels. It wasn't worth such time and effort for such menial responses from them. I want my music to be out there for consumption, but this wasn't my own musical ideas anymore.

I did, however, pick up a few techniques here and there along the way and gain a better understanding of aesthetics belonging to particular forms, so it wasn't all a waste. I'd go so far as to say it was even pretty valuable experience. Simply watch out for this approach. It may be the easiest way to gratify your musical ego, but it'll lead you astray easily.


SO we have one last approach to getting your music out there:

...do it yourself.

You might be surprised to note that releasing music is RELATIVELY cheaper than it ever has been. Compared to the tens of thousands of dollars Sony and Atlantic and others used to spend on recording and delivering you Frank Sinatra or the Beatles, you can produce and release your own music for pocket change. Well, maybe Donald Trump's pocket change, but still an affordable expenditure for your average person with your average job. You see, with a little bit of homework and phone savvy you can manage to move ENOUGH of your stock (probably 500 - 1500) through distributors to cover your costs. If you get back the significant amount of money you put in, isn't the effort of putting your music out worth it.? I personally think so. Your average person with your average job couldn't afford to lose a modest $1500 per release and make 2 or 3 releases a year. If you make that effort and get your money back, you're not a musical phenomenon, but you did work very hard for something you love and respect. You performed it how you wanted to perform it. It's your images representing it. You produced it how you wanted to produce it. You support it and sell it according to how you want to support and sell it. It's an endeavor that CAN sustain itself and reward your efforts.

The entire process is really rather simple.

Make a DAT of your music. If you don't own a DAT recorder, they can be rented like almost any piece of studio equipment from a musical equipment retailer or PA/sound system supplier. Make sure your signals are as hot and clean as possible. When you are done recording, you will need either a computer into which you can feed a digital signal (outfitted with an audiocard that accepts either SPDIF or AES/EBU- depending on what's appropriate for your DAT recorder) or another DAT because you will need to make a digital copy (Never, EVER, send your only copy of a DAT off for production. I guarantee you, you will regret the day you do this.). Anyway, you may or may not put a reference tone at the beginning of your DAT. This tradition is falling by the wayside with advancing digital technologies, but if your recording is destined for an analog medium, it is still a good idea to include it (a 10 sec long signal at 1KHz on both channels at a level of -15dB on you DAT's meter is standard). Sequence the tracks in the order you will want them to appear on your CD, tape or vinyl. Leave 3-4 seconds in between the end of each track and the beginning of the next. Index each track appropriately at its beginning. Now mark index numbers, times, and names on the J-Card - the mastering facility's engineer will need all this information to do their job properly.

Next, contact a number of mastering facilities. Each medium (CD, tape, vinyl, etc.) requires different techniques for mastering, and any particular facility may provide them all or just specialize in one. Pick the one which is right for your purposes and price range, and then pick a pressing plant- my comments on mastering facilities holds true for pressing plants as well; and sometimes, the separate productions can be performed by one company. Again, choose the one that is right for you. Provide your mastering facility with the address and contact number of your chosen pressing plant. They will ship your product directly. Before your order is completed at the pressing plant, they will send you a "test pressing". This is to insure you are happy with what the final product will be. Do not ignore this step. What will you do with 1500 copies of a CD that is not to your liking? Once you give them the "go-ahead", the pressing plant will complete your order, and now is the time to begin contacting distributors. If you can interest distributors with the "tests" beforehand, the pressing plant can deliver your product directly to the distributors, saving you some hassles and expense instead of delivering the product entirely by yourself.

Unfortunately, your job is not done here. Distributors are the key to your plans. Let me explain further. The money you see in return from your project is not a relation to the number of items sold to public consumers. It is the return you see from the quantities any distributors buy directly from you. You typically sell a product to a distributor at a dollar above (up to twice as much as) the total cost breakdown indicates you paid for each individual pressing. This is your money back- which has nothing to do with how many are sold to record stores or to customers. Your best bet is to make the distributors your best friends. You must sell them on your music, sell them so hard they BELIEVE in the music, so that they turn around and talk up the music which they believe in to the record store who, already sold on the record by the distributor, hypes the record to the customer. Follow up, with personal appearances in outlets you see as important to the distribution of your music. Get to know the people there. Talk up your music. Hand out some free copies (nothing works better than this) - few people will pay for an unknown product, so you need to see to it that this stinginess does not lessen your viability.

Oh, yeah, ... and good luck!

 


How to find companies rendering pertinent services:

... and don't forget: the phone is your best friend...

 

Visit these websites for further information on related topics:


I'd give you a quick rundown of the US copyright laws here, but there's no such thing as a quickie when it comes to govenment forms. Go to the site listed above and figure it out for yourself. The guidelines are simple enough; but your if's, and's, or but's would take me forever to address here so I will repeat:_it_is_not_too_complicated_ Everything you will need to know is available there and the proper forms will be down-load-able (i.e. printable - just download the pdf files of both forms and their accompanying documents. Adobe Acrobat will read any of these files, and their printouts will look like the original forms. )

 
 

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Copyright October 20, 1996, Kym Serrano, Brooklyn, NY
Questions? Contact me.